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Necropoly: Rules of the Game
I. Necropoly consists of a board divided into
31 squares representing funerary monuments and penalties. Each player
places his or her hearse on a single square.
II. The goal of the game is to enter the cemetery as quickly
as possible, in order to be the first to reach the luxurious mausoleum
of square 31 – which represents the ultimate in social success
and guarantees, at least temporarily, against oblivion.
III. The “deceased”– the term does not
include any requirements – select a hearse and roll the die.
The player with the highest number begins.
IV. The “deceased” who fall on a Penalty square
must follow the instructions given. They must skip a turn, retreat
the number of squares indicated, etc... Some squares, however, allow
for certain personal initiatives to be taken.
V. To win the game and find eternal rest on square 31, the
object of all fantasies and desires, the die must provide the exact
number required to land on the square. If the number is higher than
that required, the “deceased” must retreat the number
indicated and wait another turn.
VI. The losing “deceased” are buried under monuments
of lesser significance which they find at the end of the game.
Note: Any resemblance to other children’s games – rustic
or urbane – would be completely fortuitous, Necropoly originating
from terrritories of the beyond.